Monday, December 7, 2009

Failed Water

So far I can't get water to react exactly the way I would like.

For now I am going to scrap development on moving water surfaces and may resurrect it later. I need to proceed with more important game elements.

For this new code to look correct water will need to be rendered differently and potentially in a very bad-for-performance way that would not be a great idea on the iPhone.

Here is how it is looking at this stage:



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